An overview of my education and experience in game development from ’99 to present.

If you would like a copy of my Curriculum Vitae or any additional information please contact me.

 

Title

Studio

Role

Client

Starfox Adventures Gamecube

Rare Limited UK

Cinematic Artist, Character Animator,

3d Modeling

Nintendo

Kameo Elements of power

Rare Limited UK

Cinematic Artist, Character Animator,

Writer

Microsoft

Conker Live and Reloaded

Rare Limited UK

Concept artist

Modeling

Microsoft

Destroy All humans!

Pandemic studios, Brisbane Australia

Storyboarding

Cinematic Artist, Character Animator,

THQ

Godzilla Pachinko Arcade

Digital media Lab ,

Osaka

Animator

Rigging

Toho Co. Ltd

SkyCrawlers : Innocent Aces

Digital media Lab ,

Osaka

Cinematic Artist

Namco

Gundam Psp (Psp)

Digital media Lab ,

Osaka

3d Modeling

Bandai

Samurai theme TBA (Pachisuro/arcade)

Digital media Lab ,

Osaka

3d Modeling

Punch-out!

Digital media Lab ,

Osaka

Cinematic artist

Animation

Nintendo

Koori on Haka Grave of Ice, Adventure

System Prisma

Cinematic production

F.O.G

Classic Dungeon, RPG (Psp)

System Prisma

Illustration

Dice Dice Fantasia, Card/RPG (Psp)

System Prisma

Cinematic Artist

Effects Animation

Broccoli

Pro Golfer Saru Pachinko

System Prisma

Cinematic Artist

Character animation

Aristocrat

Monster Hunter Pachinko

Neuron Age

Effects Animation

Konami

Maths Superstar

Giant Oak Studios

Full Production

RTÉ jr

Bo’s Spelling Adventures

Giant Oak Studios

Full Production

RTÉ jr

Sheep Vs. Aliens

Giant Oak Studios

Full Production

RTÉ

Rootin Tootin Shootin

Giant Oak Studios

Full Production

Rootin Tootin Shootin Flash

Giant Oak Studios

Full Production

Internet Games

 

Education

Course

Result

Location

Kobe Design University

神戸芸術工科大学

Integrated Design MA

first honours

with Deans Award

Kobe, Japan

BCFE School of Animation

Diploma in Animation Produciton

Dublin, Ireland